Saturday, 13 October 2012

W11 Tutorial Reflection


For this weeks tutorial, the definition of our individual project briefs was required. Below is my definition of the brief cultivated a few weeks ago:



|   PLAY   |   EXPLORATION   |   COMMUNITY   |



Project Brief – Individual
SCRIPT | REALITY | CREATIVITY
Establish and enhance the projected futures of Paddington in consideration with the current architectural, social, technological and political trends.
-        Describe and portray the predicted outcomes of the proposed future changes and growth.
-        How will the identity of the area evolve?
-        How will the change of social normalities affect the community and the individual?
-        How will the relationship between public and private shift?
-        Create an ambience explaining future “current” lifestyles and the relevance of a community life in Paddington.
-        How will tradition and social interaction be affected and moved from the 2012 mentality?
-        How can education and emotional rejuvenation influence lifestyle?

-        OUTCOMES: diagrams, site navigation, city contextual mapping, site renders and sketches.



STAGE | PURPOSE | NAVIGATION | INTEGRITY
Explore the possibilities surrounding the contextual parameters while manifesting an efficient and social machine for living.
-        How can Paddington Central be infiltrated with the notion of change and exploration?
-        What factors of the site can be emphasised to enthuse the community and formulate an organic community?
-        What services are integral to a healthy and educated lifestyle?
-        How does the stage support the community?

-        OUTCOMES: space planning, exploration of gaps in social facilitators, diagramming, wayfinding analysis, context renders, sectional analysis, detail drawings.



SCENES | PRESENCE & IDENITY | FIRST-PERSON EXPERIENCE
Embed the community (Paddington) identity into the site through community encouragement and an increased sense of belonging.
-        What factors make the community feel secure emotionally and physically?
-        What connection does the inhabitant have to the identity of the site?
-        How does the community fit and enhance the space?
-        What experiences are key to the building?

-        OUTCOMES: renders, context mapping, blog communication, plans.





Peter suggested I pose further questions in this same model of the brief [where will children play?]. Also he suggested defining 6 areas were people play [all ages | domains | backgrounds]. Also to present a prototype of the presentation panels, plans, sections, and site models.

These questions will be answered in the posts to follow!

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